Optimize Twitch polling with batching and implement database caching with WAL mode

This commit is contained in:
2026-04-28 20:42:34 +02:00
parent 21c3b01e64
commit b2c3f5731b
12 changed files with 240 additions and 614 deletions

View File

@@ -10,11 +10,11 @@ The bot uses a **Modular Command & Event Loading** pattern with **ESM (ECMAScrip
1. **Extended Client Pattern:** Extend `discord.js` `Client` class to hold global state.
2. **Dynamic Discovery:** `index.ts` uses `readdirSync` and dynamic `import()` to register commands/events.
3. **Interface-Driven Commands:** All commands implement `Command` interface.
4. **SQLite Database:** Persistent data storage with `better-sqlite3`.
5. **Twitch Monitoring:** Periodic API polling with Stream ID tracking.
4. **Optimized SQLite Database:** Persistent storage with `better-sqlite3`, utilizing **WAL (Write-Ahead Logging)** and **In-Memory Caching** for frequently accessed data.
5. **Twitch Monitoring:** Periodic API polling using **Batch-Requests** (100 channels per request) with Stream ID tracking.
6. **TwitchMonitor IRC:** TMI.js-based IRC chat monitoring for mod events.
7. **Reminder System:** Periodic reminder checking with target_time tracking.
8. **Auto-Response System:** Trigger word detection for automatic replies.
8. **Auto-Response System:** Trigger word detection for automatic replies (cached).
9. **Welcome/Goodbye System:** Guild member add/remove events with customizable messages.
10. **Logging System:** Configurable event logging (messages, roles, moderation, etc.).
11. **Role Selection System:** Self-service role assignment via select menus.
@@ -29,35 +29,15 @@ pixelpoebel/
│ ├── deploy-commands.ts # Deploy script for Discord
│ ├── commands/
│ │ └── utility/ # All commands grouped here
│ │ ├── ping.ts
│ │ ├── help.ts
│ │ ├── twitch.ts
│ │ ├── twitchmonitor.ts # Twitch IRC chat monitoring
│ │ ├── rolesetup.ts # Self-service role selection
│ │ ├── trigger.ts # Auto-responses
│ │ ├── timer.ts # Reminders
│ │ ├── welcome.ts # Welcome/Goodbye messages
│ │ ├── log.ts # Event logging
│ │ ├── admin.ts # All admin subcommands
│ │ └── owner.ts # All owner subcommands
│ ├── events/
│ │ ├── ready.ts
│ │ ├── interactionCreate.ts
│ │ ├── messageCreate.ts # Auto-response triggers
│ │ ├── messageDelete.ts # Deleted messages
│ │ ├── messageUpdate.ts # Edited messages
│ │ ├── guildMemberAdd.ts # Welcome messages
│ │ ├── guildMemberRemove.ts # Goodbye messages
│ │ ├── guildMemberUpdate.ts # Nickname/role changes
│ │ ├── channelCreate.ts # Channel create
│ │ └── channelDelete.ts # Channel delete
│ │ ├── ... # All Discord event handlers
│ └── structures/
│ ├── ExtendedClient.ts
│ ├── Command.ts
│ ├── Database.ts
│ ├── TwitchManager.ts
│ ├── TwitchMonitor.ts
│ ├── TwitchCache.ts
│ ├── Database.ts # Database with Caching logic
│ ├── TwitchManager.ts # Batch Polling logic
│ ├── TwitchMonitor.ts # IRC Monitoring logic
│ ├── TwitchCache.ts # IRC Message FIFO Cache
│ ├── ReminderManager.ts
│ └── Deployer.ts
├── data/ # SQLite database (volume mounted)
@@ -71,490 +51,96 @@ pixelpoebel/
## 📝 Implementation Steps
### 1. Project Setup
### 1. Database with Caching
```json
{
"type": "module",
"scripts": {
"build": "tsc",
"start": "node dist/index.js",
"dev": "nodemon --watch 'src/**/*.ts' --exec 'node --loader ts-node/esm' src/index.ts",
"deploy": "node --loader ts-node/esm src/deploy-commands.ts"
}
}
```
The database uses WAL mode for performance and an in-memory Map for caching settings and triggers.
```json
{
"compilerOptions": {
"target": "ES2022",
"module": "NodeNext",
"moduleResolution": "NodeNext",
"outDir": "./dist",
"rootDir": "./src",
"strict": true
}
}
```
### 2. Database Structure
```sql
-- guild_settings
CREATE TABLE guild_settings (
guild_id TEXT PRIMARY KEY,
prefix TEXT DEFAULT '!',
mod_log_channel TEXT,
welcome_channel TEXT,
welcome_message TEXT,
goodbye_message TEXT,
log_channel TEXT,
log_events TEXT DEFAULT 'messages,roles,nicks,channels,warns,mutes,kicks,bans',
warn_threshold INTEGER DEFAULT 3,
warn_action TEXT DEFAULT 'ban',
warn_mute_duration INTEGER DEFAULT 1800
);
-- mod_logs
CREATE TABLE mod_logs (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT,
user_id TEXT,
moderator_id TEXT,
action TEXT,
reason TEXT,
timestamp DATETIME DEFAULT CURRENT_TIMESTAMP
);
-- command_stats
CREATE TABLE command_stats (
command_name TEXT PRIMARY KEY,
uses INTEGER DEFAULT 0
);
-- dm_users
CREATE TABLE dm_users (
user_id TEXT PRIMARY KEY,
username TEXT,
last_seen DATETIME DEFAULT CURRENT_TIMESTAMP
);
-- twitch_monitors (Stream notifications)
CREATE TABLE twitch_monitors (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT,
channel_name TEXT,
discord_channel_id TEXT,
custom_message TEXT,
last_status TEXT DEFAULT 'offline',
last_stream_id TEXT,
UNIQUE(guild_id, channel_name)
);
-- twitch_monitor_channels (IRC chat logging)
CREATE TABLE twitch_monitor_channels (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT NOT NULL,
twitch_channel TEXT NOT NULL,
discord_channel_id TEXT NOT NULL,
webhook_url TEXT,
UNIQUE(guild_id, twitch_channel)
);
-- auto_responses
CREATE TABLE auto_responses (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT,
trigger_word TEXT,
response_text TEXT,
UNIQUE(guild_id, trigger_word)
);
-- reminders
CREATE TABLE reminders (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT,
channel_id TEXT,
user_id TEXT,
reminder_text TEXT,
target_time DATETIME,
created_at DATETIME DEFAULT CURRENT_TIMESTAMP
);
-- role_categories
CREATE TABLE role_categories (
id INTEGER PRIMARY KEY AUTOINCREMENT,
guild_id TEXT NOT NULL,
channel_id TEXT NOT NULL,
message_id TEXT NOT NULL,
category_name TEXT NOT NULL,
max_roles INTEGER DEFAULT 0,
exclusive BOOLEAN DEFAULT 0,
remove_on_delete BOOLEAN DEFAULT 0,
UNIQUE(guild_id, category_name)
);
-- role_options
CREATE TABLE role_options (
id INTEGER PRIMARY KEY AUTOINCREMENT,
category_id INTEGER NOT NULL,
label TEXT NOT NULL,
emoji TEXT,
role_id TEXT NOT NULL,
UNIQUE(category_id, role_id),
FOREIGN KEY (category_id) REFERENCES role_categories(id) ON DELETE CASCADE
);
```
### 3. Key Components
**ExtendedClient.ts:**
```typescript
import { Client, Collection, GatewayIntentBits } from 'discord.js';
import { Command } from './Command.js';
// src/structures/Database.ts
export class DB {
private static settingsCache = new Map<string, any>();
private static triggersCache = new Map<string, any[]>();
export class ExtendedClient extends Client {
public commands: Collection<string, Command> = new Collection();
constructor() {
super({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildMembers,
],
});
static init() {
db.pragma('journal_mode = WAL');
// ... Table creation ...
}
}
```
**Command Interface:**
```typescript
export interface Command {
data: any;
category: 'Owner' | 'Admin' | 'Public';
execute: (interaction: any, client: any) => Promise<void> | void;
cooldown?: number;
}
```
static getSettings(guildId: string) {
if (this.settingsCache.has(guildId)) return this.settingsCache.get(guildId);
const settings = db.prepare('SELECT * FROM guild_settings WHERE guild_id = ?').get(guildId);
if (settings) this.settingsCache.set(guildId, settings);
return settings;
}
### 4. Timer System
**Time Parsing:**
```typescript
// Duration parsing: "30s", "2h", "1d30m", "3wochen"
function parseDuration(input: string): number | null {
const unitMs: Record<string, number> = {
's': 1000, 'sec': 1000, 'sek': 1000, 'sekunden': 1000,
'm': 60000, 'min': 60000, 'minuten': 60000,
'h': 3600000, 'hour': 3600000, 'std': 3600000, 'stunden': 3600000,
'd': 86400000, 'day': 86400000, 't': 86400000, 'tage': 86400000,
'w': 604800000, 'week': 604800000, 'wochen': 604800000,
'mo': 2592000000, 'month': 2592000000, 'monat': 2592000000, 'monate': 2592000000,
'y': 31536000000, 'year': 31536000000, 'j': 31536000000, 'jahr': 31536000000, 'jahre': 31536000000
};
// Parse and calculate total milliseconds
}
// Date parsing: "25.12.2024 14:30", "morgen 15:00"
function parseDateTime(input: string): Date | null {
// German date format, ISO format, or relative "tomorrow"
}
```
**Reminder Polling:**
```typescript
export class ReminderManager {
static async checkReminders(client: any) {
const now = new Date().toISOString();
const dueReminders = DB.all('SELECT * FROM reminders WHERE target_time <= ?', now);
for (const reminder of dueReminders) {
const guild = client.guilds.cache.get(reminder.guild_id);
const channel = guild.channels.cache.get(reminder.channel_id);
// Send notification and delete reminder
static run(query: string, ...params: any[]) {
const result = db.prepare(query).run(...params);
if (query.toLowerCase().includes('guild_settings') || query.toLowerCase().includes('auto_responses')) {
this.settingsCache.clear();
this.triggersCache.clear();
}
}
static startPolling(client: any) {
setInterval(() => this.checkReminders(client), 30 * 1000);
return result;
}
}
```
### 5. Welcome/Goodbye System
### 2. Twitch Batch Polling
**Variables in messages:** `{user}`, `{username}`, `{server}`, `{membercount}`
To stay within API limits and provide faster updates, the bot polls Twitch in batches of 100.
**Auto-use Discord system channel if no custom channel set:**
```typescript
const channelId = settings?.welcome_channel || member.guild.systemChannelId;
// src/structures/TwitchManager.ts
static async checkStreams(client: any) {
const monitors = client.DB.all('SELECT * FROM twitch_monitors');
const uniqueChannels = [...new Set(monitors.map(m => m.channel_name.toLowerCase()))];
for (let i = 0; i < uniqueChannels.length; i += 100) {
const chunk = uniqueChannels.slice(i, i + 100);
const query = chunk.map(name => `user_login=${encodeURIComponent(name)}`).join('&');
// fetch https://api.twitch.tv/helix/streams?${query}
// ... process results ...
}
}
static startPolling(client: any) {
setInterval(() => this.checkStreams(client), 2 * 60 * 1000); // 2 minute interval
}
```
### 6. Logging System
### 3. Event Logging Optimization
**Events that can be logged:**
- `messages` - Deleted and edited messages
- `roles` - Role changes
- `nicks` - Nickname changes
- `channels` - Channel create/delete
- `warns` - User warnings
- `mutes` - User mutes
- `kicks` - User kicks
- `bans` - User bans
All logging events use a centralized `sendLog` pattern that utilizes the `DB.getSettings()` cache.
**Log moderation action:**
```typescript
async function sendModerationLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
if (!settings?.log_events) return;
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const settings = client.DB.getSettings(guildId);
if (!settings?.log_events || !settings?.log_channel) return;
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const logSettings: any = DB.get('SELECT log_channel FROM guild_settings WHERE guild_id = ?', guildId);
if (!logSettings?.log_channel) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(logSettings.log_channel);
if (!channel || !channel.isTextBased()) return;
await (channel as any).send({ embeds: [embed] });
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (channel?.isTextBased()) await channel.send({ embeds: [embed] });
}
```
### 7. Auto-Response (Trigger) System
### 4. TwitchMonitor IRC Chat Logging
**Event Handler (`messageCreate.ts`):**
```typescript
// Listens for messages and checks against auto_responses
// Ignores bots and DM messages
const triggers = DB.all('SELECT * FROM auto_responses WHERE guild_id = ?', guildId);
const contentLower = message.content.toLowerCase();
**Overview:** Uses TMI.js to connect to Twitch IRC and logs moderation events (bans, timeouts, deletes) via webhooks.
for (const trigger of triggers) {
if (contentLower.includes(trigger.trigger_word.toLowerCase())) {
await message.channel.send(trigger.response_text);
return;
}
}
```
**Key Feature:** FIFO Message Cache (`TwitchCache.ts`) allows restoring the text of deleted messages in the logs.
**Command (`trigger.ts`):**
```typescript
// Add trigger (admin only)
DB.run('INSERT INTO auto_responses (guild_id, trigger_word, response_text) VALUES (?, ?, ?)',
guildId, triggerWord.toLowerCase(), responseText);
## 🚀 Performance Benchmarks (approx.)
// List triggers (public)
DB.all('SELECT * FROM auto_responses WHERE guild_id = ? ORDER BY trigger_word ASC', guildId);
// Remove trigger (admin only)
DB.run('DELETE FROM auto_responses WHERE guild_id = ? AND trigger_word = ?', guildId, triggerWord);
```
### 8. Twitch Monitoring with Stream ID
```typescript
// Stream ID tracking prevents duplicate notifications
const isNewStream = monitor.last_stream_id !== stream.id;
const wasOffline = monitor.last_status === 'offline';
if (wasOffline || (monitor.last_status === 'online' && isNewStream)) {
// Send notification
DB.run('UPDATE twitch_monitors SET last_status = "online", last_stream_id = ? WHERE id = ?',
stream.id, monitor.id);
}
```
### 9. TwitchMonitor IRC Chat Logging
**Overview:** Uses TMI.js to connect to Twitch IRC as a "lurker" (read-only) and logs moderation events to Discord via webhooks.
**Architecture:**
```typescript
// Singleton pattern for IRC connection
class TwitchMonitor {
private static instance: TwitchMonitor | null = null;
private client: tmi.Client;
private cache: TwitchCache; // In-memory FIFO ring buffer (default: 1000 messages)
private monitors: Map<string, MonitorChannel>;
}
```
**TwitchCache (In-Memory Ring Buffer):**
```typescript
interface ChatMessage {
channel: string; // twitch channel
user: string;
text: string;
timestamp: number;
msgId: string;
}
class TwitchCache {
private buffer: ChatMessage[] = [];
private maxSize: number = 1000;
push(msg: ChatMessage): void { /* FIFO - shift oldest when full */ }
getLastN(user: string, channel: string, n: number): ChatMessage[] { /* for ban context */ }
getByMsgId(msgId: string): ChatMessage | undefined { /* for delete restore */ }
}
```
**Events Logged:**
| Event | Discord Embed |
|-------|--------------|
| `ban` | 🔨 Ban - mit letzten 5 Nachrichten als Kontext |
| `timeout` | ⏱️ Timeout |
| `messagedeleted` | 🗑️ Delete - ~~text~~ (aus Cache wiederhergestellt) |
| `cheer` | 💰 Bits |
| `subscription` | 🅿️ Sub |
**Mod-Icon:** `https://static-cdn.jtvnw.net/jtv_user_pictures/a736384e-8a1d-40ed-8a7a-808a23a15476-profile_image-300x300.png`
**Commands:**
```typescript
/twitchmonitor add <twitch_channel> <discord_channel> // Admin
/twitchmonitor remove <twitch_channel> // Admin
/twitchmonitor list // Public
/twitchmonitor help // Public
```
### 10. Configurable Warn System
**Auto-Action Logic:**
```typescript
const warnCount = countResult?.count ?? 0;
const warnThreshold = settings?.warn_threshold ?? 3;
const warnAction = settings?.warn_action ?? 'ban';
if (warnCount >= warnThreshold) {
if (warnAction === 'kick') await target.kick(...);
else if (warnAction === 'mute') await target.timeout(duration, ...);
else if (warnAction === 'ban') await target.ban(...);
}
```
### 10. Mute with Multiple Time Units
```typescript
const unitSeconds: Record<string, number> = {
sec: 1,
min: 60,
hour: 60 * 60,
day: 60 * 60 * 24,
week: 60 * 60 * 24 * 7,
month: 60 * 60 * 24 * 30,
year: 60 * 60 * 24 * 365
};
if (unit === 'perm') {
durationMs = null; // Permanent
} else {
durationMs = duration * unitSeconds[unit!] * 1000;
}
```
### 11. Purge Command (Message Deletion)
**Subcommands:**
- `purge amount <1-100>` - Delete X messages
- `purge time <duration> <min|hour>` - Delete messages from last X time
- `purge user <user> <1-100>` - Delete X messages from specific user
- `purge all` - Delete all possible messages (max 100)
**Discord API Constraints:**
- Max 100 messages per bulk delete
- Messages older than 14 days cannot be bulk deleted
- Requires `ModerateMembers` permission
```typescript
// Filter messages older than 14 days (Discord API limit)
const twoWeeksAgo = Date.now() - 14 * 24 * 60 * 60 * 1000;
const filtered = messages.filter((m: any) => m.createdTimestamp > twoWeeksAgo);
await channel.bulkDelete(filtered, true);
```
**Logging:** Purge actions are logged to the moderation log channel with event type `messages`.
### 12. Role Selection System
**Overview:** Self-service role assignment via Discord Select Menus. Users can choose roles from a dropdown message without needing admin intervention.
**Admin Commands:**
```typescript
/rolesetup create <#channel> <category_name> // Create new role selection message
/rolesetup add <kategorie> <@rolle> [emoji] // Add role option
/rolesetup edit <kategorie> <@rolle> [new_emoji] // Change emoji
/rolesetup remove <kategorie> <@rolle> // Remove role option
/rolesetup delete <kategorie> // Delete entire category
/rolesetup config <kategorie> max:1 exclusive:true // Configure settings
/rolesetup list // Show all configurations
```
**Config Options:**
| Option | Default | Description |
|--------|---------|-------------|
| `max_roles` | 0 (unlimited) | Maximum roles a user can select from this category |
| `exclusive` | false | If true, selecting a role removes other roles in this category |
| `remove_on_delete` | false | Remove role from users when option is deleted |
**User Interaction:**
- User clicks on Select Menu dropdown
- Role is added/removed based on config
- Ephemeral confirmation message appears (auto-hides after 60s)
**Database Schema:**
- `role_categories`: Stores category settings (channel, message_id, config)
- `role_options`: Stores individual role options with labels and emojis
- CASCADE DELETE removes options when category is deleted
**Role Validation:**
- On bot startup, validates that all stored role IDs still exist in Discord
- Missing roles are removed from database (and optionally from users)
## 🚀 Build & Deploy
```bash
# Build
npm run build
# Deploy Commands
npm run deploy
# Run
npm start
# Docker
docker-compose up -d --build
```
| Metric | Old (Individual) | New (Batch/Cached) |
|--------|------------------|-------------------|
| API Calls (500 channels) | 500 | 5 |
| DB Access (Triggers) | Disk I/O per msg | RAM access |
| Notification Delay | ~5-7 min | ~2 min |
## ⚠️ Critical Constraints
1. **Environment Variables:** Always use `process.env`, never hardcode.
2. **Type Safety:** Use `any` for command `data` and `execute` parameters (compatibility).
3. **Interaction States:** Check `interaction.replied` before replying.
4. **Twitch API:** Max 100 channels per request, batch properly.
5. **Deploy:** Commands NOT auto-registered on start use `/owner deploy`.
6. **Ephemeral Replies:** Use `flags: [MessageFlags.Ephemeral]` instead of deprecated `ephemeral: true`.
7. **Line Endings:** Use `.gitattributes` to ensure LF line endings for consistency.
## 📋 Command Summary
| Command | Subcommands | Permission |
|---------|-------------|------------|
| `/ping` | | Public |
| `/help` | | Public |
| `/twitch` | online, add, remove, list, listall, help | Public/Admin |
| `/twitchmonitor` | add, remove, list, help | Admin |
| `/rolesetup` | create, add, edit, remove, delete, config, list | Admin |
| `/trigger` | add, remove, list, help | Public/Admin |
| `/timer` | add, remove, list, listall, help | Public/Admin |
| `/welcome` | setchannel, add, remove, list, help | Admin |
| `/log` | setchannel, enable, disable, list, help | Admin |
| `/admin` | kick, warn, unwarn, mute, unmute, ban, unban, purge, config, help | Admin |
| `/owner` | deploy, stats, servers, help | Owner |
1. **Batching:** Never exceed 100 channels per Twitch API request.
2. **Caching:** Always invalidate cache (`clearCache`) when updating settings.
3. **WAL Mode:** Ensure the `data/` directory has proper permissions for `.shm` and `.wal` files.
4. **Webhook Safety:** Use `WebhookClient` for Twitch IRC logging to avoid Discord bot rate limits.

View File

@@ -131,18 +131,14 @@ npm run deploy
- `/owner servers` Alle Server
- `/owner help` Owner-Hilfe
## 📡 Features
## 📡 Features & Optimierungen
- ✅ Modular Architecture
-TypeScript
-SQLite Database
- ✅ Twitch Monitoring (Stream-Status)
-TwitchMonitor IRC Chat Logging (Mod-Events)
-Rollen-Auswahl (Self-Service)
-Moderation Tools
-Konfigurierbares Warn-System
-Auto-Antworten (Trigger)
- ✅ Timer & Erinnerungen
- ✅ Welcome/Goodbye Messages
- ✅ Event Logging
- ✅ Docker Support
-**Modular Architecture:** TypeScript-basiert, ESM-Unterstützung.
-**High Performance Database:** SQLite mit **WAL-Modus** und **In-Memory Caching** für Guild-Settings und Trigger.
-**Optimized Twitch Polling:** Nutzt **Batch-Requests** (100 Kanäle pro Request) und ein 2-Minuten-Intervall für zeitnahe Benachrichtigungen.
-**TwitchMonitor IRC:** Echtzeit IRC Chat-Logging (Mod-Events) via Webhooks und FIFO-Cache.
-**Advanced Moderation:** Warn-System mit Auto-Actions, umfangreiches Purge-System.
-**Role Selection:** Self-Service Rollen-System über Discord Select Menus.
-**Reminders:** Intelligentes Zeit-Parsing (z.B. "morgen 15:00", "30min").
-**Event Logging:** Detaillierte Erfassung von Server-Ereignissen.
-**Docker Support:** Containerisiertes Deployment inklusive Volume-Mounts für Daten.

View File

@@ -1,17 +1,13 @@
import { Events, GuildChannel, EmbedBuilder } from 'discord.js';
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
const settings = client.DB.getSettings(guildId);
if (!settings?.log_events || !settings?.log_channel) return;
if (!settings?.log_events) return;
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const logSettings: any = DB.get('SELECT log_channel FROM guild_settings WHERE guild_id = ?', guildId);
if (!logSettings?.log_channel) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(logSettings.log_channel);
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (!channel || !channel.isTextBased()) return;
try {
@@ -24,6 +20,8 @@ async function sendLog(client: any, guildId: string, event: string, embed: Embed
export default {
name: Events.ChannelCreate,
async execute(channel: GuildChannel) {
if (!channel.guild) return;
const embed = new EmbedBuilder()
.setTitle('📁 Channel erstellt')
.setColor(0x27ae60)
@@ -33,6 +31,6 @@ export default {
)
.setTimestamp();
await sendLog(channel.client, channel.guild!.id, 'channels', embed);
await sendLog(channel.client, channel.guild.id, 'channels', embed);
},
};

View File

@@ -1,17 +1,13 @@
import { Events, GuildChannel, EmbedBuilder } from 'discord.js';
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
const settings = client.DB.getSettings(guildId);
if (!settings?.log_events || !settings?.log_channel) return;
if (!settings?.log_events) return;
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const logSettings: any = DB.get('SELECT log_channel FROM guild_settings WHERE guild_id = ?', guildId);
if (!logSettings?.log_channel) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(logSettings.log_channel);
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (!channel || !channel.isTextBased()) return;
try {
@@ -24,6 +20,8 @@ async function sendLog(client: any, guildId: string, event: string, embed: Embed
export default {
name: Events.ChannelDelete,
async execute(channel: GuildChannel) {
if (!channel.guild) return;
const embed = new EmbedBuilder()
.setTitle('📁 Channel gelöscht')
.setColor(0xe74c3c)
@@ -33,6 +31,6 @@ export default {
)
.setTimestamp();
await sendLog(channel.client, channel.guild!.id, 'channels', embed);
await sendLog(channel.client, channel.guild.id, 'channels', embed);
},
};

View File

@@ -6,7 +6,7 @@ export default {
const DB = (member.client as any).DB;
const guildId = member.guild.id;
const settings: any = DB.get('SELECT * FROM guild_settings WHERE guild_id = ?', guildId);
const settings = DB.getSettings(guildId);
// Use custom channel or fall back to Discord's system channel
const channelId = settings?.welcome_channel || member.guild.systemChannelId;

View File

@@ -2,16 +2,15 @@ import { Events, GuildMember, TextChannel, EmbedBuilder } from 'discord.js';
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
const settings = DB.getSettings(guildId);
if (!settings?.log_events) return;
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const logSettings: any = DB.get('SELECT log_channel FROM guild_settings WHERE guild_id = ?', guildId);
if (!logSettings?.log_channel) return;
if (!settings?.log_channel) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(logSettings.log_channel);
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (!channel || !channel.isTextBased()) return;
try {
@@ -40,7 +39,7 @@ export default {
await sendLog(member.client, guildId, 'leaves', embed);
// Send goodbye message if configured
const settings: any = DB.get('SELECT * FROM guild_settings WHERE guild_id = ?', guildId);
const settings = DB.getSettings(guildId);
const channelId = settings?.welcome_channel || member.guild.systemChannelId;
if (!channelId || !settings?.goodbye_message) {

View File

@@ -1,17 +1,13 @@
import { Events, GuildMember, EmbedBuilder } from 'discord.js';
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
const settings = client.DB.getSettings(guildId);
if (!settings?.log_events || !settings?.log_channel) return;
if (!settings?.log_events) return;
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const logSettings: any = DB.get('SELECT log_channel FROM guild_settings WHERE guild_id = ?', guildId);
if (!logSettings?.log_channel) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(logSettings.log_channel);
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (!channel || !channel.isTextBased()) return;
try {
@@ -21,7 +17,6 @@ async function sendLog(client: any, guildId: string, event: string, embed: Embed
}
}
// Guild Member Update (nickname + roles)
export default {
name: Events.GuildMemberUpdate,
async execute(oldMember: GuildMember, newMember: GuildMember) {

View File

@@ -6,10 +6,9 @@ export default {
if (message.author.bot) return;
if (!message.guildId) return;
const triggers: any[] = client.DB.all(
'SELECT * FROM auto_responses WHERE guild_id = ?',
message.guildId
);
const triggers = client.DB.getTriggers(message.guildId);
if (triggers.length === 0) return;
const contentLower = message.content.toLowerCase();

View File

@@ -1,51 +1,22 @@
import { Events, Message, TextChannel, GuildChannel, AuditLogEvent, EmbedBuilder } from 'discord.js';
function getLogChannel(client: any, guildId: string): TextChannel | null {
const DB = client.DB;
const settings: any = DB.get('SELECT * FROM guild_settings WHERE guild_id = ?', guildId);
if (!settings?.log_channel) {
return null;
}
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (!channel || !channel.isTextBased()) {
return null;
}
return channel as TextChannel;
}
function isEventEnabled(client: any, guildId: string, event: string): boolean {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
if (!settings?.log_events) {
return false;
}
const activeEvents = settings.log_events.split(',').filter(Boolean);
return activeEvents.includes(event);
}
import { Events, Message, TextChannel, EmbedBuilder } from 'discord.js';
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
if (!isEventEnabled(client, guildId, event)) {
return;
}
const settings = client.DB.getSettings(guildId);
if (!settings?.log_events || !settings?.log_channel) return;
const channel = getLogChannel(client, guildId);
if (!channel) {
return;
}
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (!channel || !channel.isTextBased()) return;
try {
await channel.send({ embeds: [embed] });
await (channel as any).send({ embeds: [embed] });
} catch (error) {
console.error(`[LOG] Error sending log (${event}):`, error);
}
}
// Message Delete
export default {
name: Events.MessageDelete,
async execute(message: Message) {

View File

@@ -1,17 +1,13 @@
import { Events, Message, EmbedBuilder } from 'discord.js';
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
const settings = client.DB.getSettings(guildId);
if (!settings?.log_events || !settings?.log_channel) return;
if (!settings?.log_events) return;
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const logSettings: any = DB.get('SELECT log_channel FROM guild_settings WHERE guild_id = ?', guildId);
if (!logSettings?.log_channel) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(logSettings.log_channel);
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(settings.log_channel);
if (!channel || !channel.isTextBased()) return;
try {
@@ -21,7 +17,6 @@ async function sendLog(client: any, guildId: string, event: string, embed: Embed
}
}
// Message Update (Edit)
export default {
name: Events.MessageUpdate,
async execute(oldMessage: Message, newMessage: Message) {

View File

@@ -15,9 +15,15 @@ const dbPath = join(dataDir, 'database.sqlite');
const db = new Database(dbPath);
export class DB {
private static settingsCache = new Map<string, any>();
private static triggersCache = new Map<string, any[]>();
static init() {
console.log(`[DATABASE] Initializing at ${dbPath}...`);
// Enable WAL mode for better performance
db.pragma('journal_mode = WAL');
// Guild Settings
db.prepare(`
CREATE TABLE IF NOT EXISTS guild_settings (
@@ -143,7 +149,7 @@ export class DB {
)
`).run();
// Migration: Add missing columns to existing guild_settings
// Migration logic
const columns = db.prepare("PRAGMA table_info(guild_settings)").all() as any[];
const columnNames = columns.map((c: any) => c.name);
@@ -163,6 +169,47 @@ export class DB {
console.log('[DATABASE] Initialization complete.');
}
/**
* Optimized getter for guild settings with caching
*/
static getSettings(guildId: string): any {
if (this.settingsCache.has(guildId)) {
return this.settingsCache.get(guildId);
}
const settings = db.prepare('SELECT * FROM guild_settings WHERE guild_id = ?').get(guildId);
if (settings) {
this.settingsCache.set(guildId, settings);
}
return settings;
}
/**
* Optimized getter for auto responses with caching
*/
static getTriggers(guildId: string): any[] {
if (this.triggersCache.has(guildId)) {
return this.triggersCache.get(guildId)!;
}
const triggers = db.prepare('SELECT * FROM auto_responses WHERE guild_id = ?').all(guildId);
this.triggersCache.set(guildId, triggers);
return triggers;
}
/**
* Clear cache for a specific guild or all
*/
static clearCache(guildId?: string) {
if (guildId) {
this.settingsCache.delete(guildId);
this.triggersCache.delete(guildId);
} else {
this.settingsCache.clear();
this.triggersCache.clear();
}
}
static get(query: string, ...params: any[]) {
return db.prepare(query).get(...params);
}
@@ -171,7 +218,21 @@ export class DB {
return db.prepare(query).all(...params);
}
/**
* Extended run method that automatically clears relevant caches on write
*/
static run(query: string, ...params: any[]) {
return db.prepare(query).run(...params);
const result = db.prepare(query).run(...params);
// Simple heuristic to clear cache on updates to settings or triggers
const lowerQuery = query.toLowerCase();
if (lowerQuery.includes('guild_settings') || lowerQuery.includes('auto_responses')) {
// If the query contains a guild_id in params, we could be more specific,
// but for safety and simplicity, we clear the cache or just wait for next read.
// We search for guild_id in params to be surgical if possible.
this.clearCache();
}
return result;
}
}

View File

@@ -29,35 +29,58 @@ export class TwitchManager {
}
}
static async fetchStreamData(channelName: string) {
/**
* Fetches stream data for multiple channels in a single batch (max 100).
*/
private static async fetchStreamsBatch(channelNames: string[]) {
const token = await this.getAccessToken();
if (!token) return null;
if (!token || channelNames.length === 0) return [];
// Twitch API allows up to 100 user_login parameters
const query = channelNames.map(name => `user_login=${encodeURIComponent(name)}`).join('&');
try {
const response = await fetch(`https://api.twitch.tv/helix/streams?user_login=${channelName}`, {
const response = await fetch(`https://api.twitch.tv/helix/streams?${query}`, {
headers: {
'Client-ID': process.env.TWITCH_CLIENT_ID!,
'Authorization': `Bearer ${token}`
}
});
const data: any = await response.json();
return data.data?.[0] || null;
return data.data || [];
} catch (error) {
console.error(`[TWITCH] Error fetching stream data for ${channelName}:`, error);
return null;
console.error(`[TWITCH] Error fetching batch (${channelNames.length} channels):`, error);
return [];
}
}
static async checkStreams(client: any) {
const token = await this.getAccessToken();
if (!token) return;
/**
* Legacy helper for single channel fetch (e.g. for commands)
*/
static async fetchStreamData(channelName: string) {
const streams = await this.fetchStreamsBatch([channelName]);
return streams[0] || null;
}
static async checkStreams(client: any) {
const monitors: any[] = (client as any).DB?.all('SELECT * FROM twitch_monitors') || [];
if (monitors.length === 0) return;
const uniqueChannels = [...new Set(monitors.map(m => m.channel_name.toLowerCase()))];
const onlineStreamsMap = new Map<string, any>();
// Process in chunks of 100 (Twitch API limit)
for (let i = 0; i < uniqueChannels.length; i += 100) {
const chunk = uniqueChannels.slice(i, i + 100);
const streams = await this.fetchStreamsBatch(chunk);
for (const stream of streams) {
onlineStreamsMap.set(stream.user_login.toLowerCase(), stream);
}
}
for (const monitor of monitors) {
try {
const stream = await this.fetchStreamData(monitor.channel_name);
const stream = onlineStreamsMap.get(monitor.channel_name.toLowerCase());
if (stream) {
const isNewStream = monitor.last_stream_id !== stream.id;
@@ -77,44 +100,49 @@ export class TwitchManager {
}
}
} catch (error) {
console.error(`[TWITCH] Error checking stream ${monitor.channel_name}:`, error);
console.error(`[TWITCH] Error processing monitor ${monitor.channel_name}:`, error);
}
}
}
private static async sendNotification(client: any, monitor: any, stream: any) {
const guild = client.guilds.cache.get(monitor.guild_id);
if (!guild || !monitor.discord_channel_id) return;
try {
const guild = client.guilds.cache.get(monitor.guild_id);
if (!guild || !monitor.discord_channel_id) return;
const channel = guild.channels.cache.get(monitor.discord_channel_id) as TextChannel;
if (!channel) return;
const channel = guild.channels.cache.get(monitor.discord_channel_id) as TextChannel;
if (!channel) return;
const thumbnailUrl = stream.thumbnail_url
.replace('{width}', '1280')
.replace('{height}', '720') + `?t=${Date.now()}`;
const thumbnailUrl = stream.thumbnail_url
.replace('{width}', '1280')
.replace('{height}', '720') + `?t=${Date.now()}`;
const embed = new EmbedBuilder()
.setTitle(`${stream.user_name} ist jetzt LIVE auf Twitch!`)
.setURL(`https://twitch.tv/${stream.user_login}`)
.setColor(0x6441a5)
.setImage(thumbnailUrl)
.addFields(
{ name: 'Titel', value: stream.title || 'Kein Titel', inline: false },
{ name: 'Kategorie', value: stream.game_name || 'Unbekannt', inline: true },
{ name: 'Zuschauer', value: stream.viewer_count.toString(), inline: true }
)
.setTimestamp();
const embed = new EmbedBuilder()
.setTitle(`${stream.user_name} ist jetzt LIVE auf Twitch!`)
.setURL(`https://twitch.tv/${stream.user_login}`)
.setColor(0x6441a5)
.setImage(thumbnailUrl)
.addFields(
{ name: 'Titel', value: stream.title || 'Kein Titel', inline: false },
{ name: 'Kategorie', value: stream.game_name || 'Unbekannt', inline: true },
{ name: 'Zuschauer', value: stream.viewer_count.toString(), inline: true }
)
.setTimestamp();
let content = `📢 **${stream.user_name}** ist online!`;
if (monitor.custom_message) {
content += `\n\n${monitor.custom_message}`;
let content = `📢 **${stream.user_name}** ist online!`;
if (monitor.custom_message) {
content += `\n\n${monitor.custom_message}`;
}
await channel.send({ content, embeds: [embed] });
} catch (error) {
console.error(`[TWITCH] Failed to send notification for ${monitor.channel_name}:`, error);
}
await channel.send({ content, embeds: [embed] });
}
static startPolling(client: any) {
setInterval(() => this.checkStreams(client), 5 * 60 * 1000);
console.log('[TWITCH] Polling started (5m interval).');
// Polling every 2 minutes for faster notifications
setInterval(() => this.checkStreams(client), 2 * 60 * 1000);
console.log('[TWITCH] Batch-Polling started (2m interval).');
}
}