Add: leaves event logging for user server departures
All checks were successful
Auto Build and Push Docker Image / build (push) Successful in 7s

- Log 'leaves' event when user leaves the server
- Shows user info and join date in log embed
- Add to available log events and default list

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-23 11:03:28 +01:00
parent ea7762dc4b
commit 362437bcd5
3 changed files with 36 additions and 2 deletions

View File

@@ -6,6 +6,7 @@ const AVAILABLE_EVENTS = [
{ value: 'roles', label: 'Rollen', desc: 'Rollenänderungen' },
{ value: 'nicks', label: 'Nicknames', desc: 'Nickname-Änderungen' },
{ value: 'channels', label: 'Channels', desc: 'Channel erstellt/gelöscht' },
{ value: 'leaves', label: 'Leaves', desc: 'User hat Server verlassen' },
{ value: 'warns', label: 'Verwarnungen', desc: 'User verwarnt' },
{ value: 'mutes', label: 'Mutes', desc: 'User gemutet' },
{ value: 'kicks', label: 'Kicks', desc: 'User gekickt' },

View File

@@ -1,14 +1,47 @@
import { Events, GuildMember, TextChannel, EmbedBuilder } from 'discord.js';
async function sendLog(client: any, guildId: string, event: string, embed: EmbedBuilder) {
const DB = client.DB;
const settings: any = DB.get('SELECT log_events FROM guild_settings WHERE guild_id = ?', guildId);
if (!settings?.log_events) return;
const activeEvents = settings.log_events.split(',').filter(Boolean);
if (!activeEvents.includes(event)) return;
const logSettings: any = DB.get('SELECT log_channel FROM guild_settings WHERE guild_id = ?', guildId);
if (!logSettings?.log_channel) return;
const channel = client.guilds.cache.get(guildId)?.channels.cache.get(logSettings.log_channel);
if (!channel || !channel.isTextBased()) return;
try {
await (channel as any).send({ embeds: [embed] });
} catch (error) {
console.error(`[LOG] Error sending log (${event}):`, error);
}
}
export default {
name: Events.GuildMemberRemove,
async execute(member: GuildMember) {
const DB = (member.client as any).DB;
const guildId = member.guild.id;
// Log the leave event
const embed = new EmbedBuilder()
.setTitle('👋 User hat Server verlassen')
.setColor(0x95a5a6)
.addFields(
{ name: 'User', value: `${member.user.tag} (<@${member.id}>)`, inline: true },
{ name: 'Beitritt', value: member.joinedTimestamp ? `<t:${Math.floor(member.joinedTimestamp / 1000)}:R>` : 'Unbekannt', inline: true }
)
.setTimestamp();
await sendLog(member.client, guildId, 'leaves', embed);
// Send goodbye message if configured
const settings: any = DB.get('SELECT * FROM guild_settings WHERE guild_id = ?', guildId);
// Use custom channel or fall back to Discord's system channel
const channelId = settings?.welcome_channel || member.guild.systemChannelId;
if (!channelId || !settings?.goodbye_message) {
return;

View File

@@ -117,7 +117,7 @@ export class DB {
db.prepare('ALTER TABLE guild_settings ADD COLUMN log_channel TEXT').run();
}
if (!columnNames.includes('log_events')) {
db.prepare('ALTER TABLE guild_settings ADD COLUMN log_events TEXT DEFAULT \'messages,roles,nicks,channels,warns,mutes,kicks,bans\'').run();
db.prepare('ALTER TABLE guild_settings ADD COLUMN log_events TEXT DEFAULT \'messages,roles,nicks,channels,leaves,warns,mutes,kicks,bans\'').run();
}
console.log('[DATABASE] Initialization complete.');